Mono path[0] = 'C:/Users/mikaelmus/Desktop/PerunaRutto/Assembly/Minor Problems BldNr8/Minor Problems_Data/Managed'
Mono path[1] = 'C:/Users/mikaelmus/Desktop/PerunaRutto/Assembly/Minor Problems BldNr8/Minor Problems_Data/Mono'
Mono config path = 'C:/Users/mikaelmus/Desktop/PerunaRutto/Assembly/Minor Problems BldNr8/Minor Problems_Data/Mono/etc'
PlayerConnection initialized from C:/Users/mikaelmus/Desktop/PerunaRutto/Assembly/Minor Problems BldNr8/Minor Problems_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55235
Multi-casting "[IP] 172.31.16.134 [Port] 55235 [Flags] 2 [Guid] 3579712927 [EditorId] 243220641 [Version] 1048832 [Id] WindowsPlayer(AOTA1-1L141-30D) [Debug] 0" to [225.0.0.222:54997]...
PlayerConnection already initialized - listening to [172.31.16.134:55235]
Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 730   (ID=0x1287)
    Vendor:   NVIDIA
    VRAM:     1994 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.056 seconds
Platform assembly: C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\mikaelmus\Desktop\PerunaRutto\Assembly\Minor Problems BldNr8\Minor Problems_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.544946 ms
0.534561
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0.534561
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.009590 ms
0.534561
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

System memory in use before: 183.8 MB.
System memory in use after: 184.0 MB.

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4999.
Total: 1.472316 ms (FindLiveObjects: 0.250543 ms CreateObjectMapping: 0.283287 ms MarkObjects: 0.894925 ms  DeleteObjects: 0.009613 ms)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SpawningBehavior:LoadCheckpoint() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Spawning\SpawningBehavior.cs:42)
SpawningBehavior:Start() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Spawning\SpawningBehavior.cs:24)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/Spawning/SpawningBehavior.cs Line: 42)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

opening ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

6
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:143)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:262)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

6
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:143)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:262)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

8
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:151)
PlayerClass:UsingObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:863)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:255)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

closing ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:CloseRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:94)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

opening ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

opening ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

opening ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:90)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:234)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:234)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:CallPlayerINAIRChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:289)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:245)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:581)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:38)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:38)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:38)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:38)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

14
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:580)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:584)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:615)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

6
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:143)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:262)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

6
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:143)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:262)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

6
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Using() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:143)
Toby:Interacting() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:262)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:552)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Bush:Damaged(String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Bush.cs:33)
PlayerClass:DestroyObject(Collider2D, String) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:849)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:234)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:532)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:375)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:532)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:375)
PlayerClass:CallPlayerINAIRChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:294)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:245)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:532)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:375)
PlayerClass:CallPlayerINAIRChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:294)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:245)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:532)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:375)
PlayerClass:CallPlayerINAIRChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:294)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:245)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:532)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:375)
PlayerClass:CallPlayerINAIRChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:294)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:245)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:58)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

force Jump
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:640)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/CharControl/PlayerClass.cs Line: 640)

15
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:EnvironmentJump(Single, Vector2) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:643)
MushroomBehavior:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Assets\Mushroom\MushroomBehavior.cs:42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Crouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:607)
PlayerClass:CheckCrouching() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:385)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:209)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

10
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Pushing() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:588)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:262)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

11
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:254)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerIDLEChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:284)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:186)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

ready to fly
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Transfballoon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\Transfballoon.cs:68)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/Transfballoon.cs Line: 68)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Nappia On Painettu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BalloonCannon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\BalloonCannon.cs:54)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/BalloonCannon.cs Line: 54)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerJump(Single) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:536)
PlayerClass:CheckJump() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:367)
PlayerClass:CallPlayerMOVINGChecks() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:302)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:200)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WindMill:OnTriggerEnter2D(Collider2D) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\WindMill.cs:70)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/WindMill.cs Line: 70)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:PlayerMovement() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:523)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:199)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

mindy attacks also
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Mindy:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Mindy.cs:226)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:172)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Action is pressed
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:CheckActionInput() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:189)
Toby:GetActionInputs() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:131)
Toby:CheckPlayerState() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:39)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:173)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Attack
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:546)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:547)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

calling animation
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:218)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
Toby:Attacking() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\Toby.cs:220)
PlayerClass:Actions() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:548)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:217)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

ishappeninghere
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Transfballoon:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\EndAssets\Balloon\Transfballoon.cs:116)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/EndAssets/Balloon/Transfballoon.cs Line: 116)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 25.503721 ms
0.534561
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0.534561
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

System memory in use before: 166.7 MB.
System memory in use after: 165.4 MB.

Unloading 1463 unused Assets to reduce memory usage. Loaded Objects now: 877.
Total: 2.247677 ms (FindLiveObjects: 0.106946 ms CreateObjectMapping: 0.078407 ms MarkObjects: 0.730900 ms  DeleteObjects: 1.330521 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.009081 ms
0.1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

System memory in use before: 183.7 MB.
System memory in use after: 184.0 MB.

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 5000.
Total: 1.085085 ms (FindLiveObjects: 0.157715 ms CreateObjectMapping: 0.055576 ms MarkObjects: 0.860978 ms  DeleteObjects: 0.010514 ms)

5
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SpawningBehavior:LoadCheckpoint() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Spawning\SpawningBehavior.cs:42)
SpawningBehavior:Start() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Spawning\SpawningBehavior.cs:24)
 
(Filename: C:/Users/mikaelmus/Desktop/PerunaRutto/BackupBETA/Assets/Scripts/Spawning/SpawningBehavior.cs Line: 42)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

opening ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

opening ramp left
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
LiftBehavior:OpenRampLeft()
LiftBehavior:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\TreeHouse\LiftBehavior.cs:98)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Idling() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:508)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:183)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

13
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
PlayerClass:PlayAnimation(Int32) (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:722)
PlayerClass:Update() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\CharControl\PlayerClass.cs:227)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 25.252579 ms
0.1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0.1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
BrightnessScript:Awake() (at C:\Users\mikaelmus\Desktop\PerunaRutto\BackupBETA\Assets\Scripts\Menu\BrightnessScript.cs:16)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

System memory in use before: 180.1 MB.
System memory in use after: 178.7 MB.

Unloading 1463 unused Assets to reduce memory usage. Loaded Objects now: 877.
Total: 2.217636 ms (FindLiveObjects: 0.104843 ms CreateObjectMapping: 0.074802 ms MarkObjects: 0.715579 ms  DeleteObjects: 1.321809 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 76c0 -> priority: 1 
  Thread -> id: 698c -> priority: 1 
